
All jumps earn nitro boost the longer the airtime, the more boost earned.

In addition to performing standard jumps, the player can also perform flat spins (by drifting onto a ramp) and barrel rolls (by hitting curved ramps). As the subtitle implies, the focus of Airborne is on jumping, with tracks featuring a lot more ramps than in previous games. The core gameplay is slightly different, however. Obtaining stars in an event is cumulative - players who finished first in an event without completing the secondary objectives may replay the race and obtain a five-star rating even if the primary objectives aren't met. Achieving secondary objectives, such as performing a given number of stunts or knocking down opponents, awards the player with two additional stars. Three stars are awarded for finishing in first place, two for second, and one for third. The five star rating system for each race, the use of primary and secondary objectives introduced in Asphalt 6: Adrenaline and also used in Asphalt 7 have all been retained in Asphalt 8. The Windows 8 and Windows 10 versions feature different control schemes, including the traditional WASD keyboard scheme.

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